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Matharu's Profile: Savraj Matharu

Digital Innovation Instructor at the University of Westminster

Individual Identified: Savraj Matharu
Individual Identified: Savraj Matharu

Matharu's Profile: Savraj Matharu

Savraj Matharu, a multi-award-winning educator and practitioner, operates at the intersection of technology, design, and innovation. With a distinguished career in both industry and academia, Matharu has made significant contributions to globally recognized creative brands and organizations.

At the University of Westminster, Matharu serves as the Director of the Interactive Media Practice Masters program, a postgraduate degree he founded in 2016. This is the institution's first STEAM-based master's program, designed to meet the demands of Industry 4.0 by fostering interdisciplinary skills, research-informed education, and practice-led learning.

A Comprehensive Approach to Interactive Media

The Interactive Media Practice Masters program emphasizes practical and theoretical aspects of interactive media, covering areas such as virtual and augmented reality, user experience design, game design, digital storytelling, and interactive installations. The curriculum combines creative production with critical analysis, encouraging students to experiment with new technologies while considering cultural, social, and ethical implications.

Preparing for Industry 4.0 Challenges

Industry 4.0 refers to the current trend of automation and data exchange in manufacturing technologies, integrating cyber-physical systems, IoT, AI, and smart technologies. The Interactive Media Practice Masters program prepares students for Industry 4.0 by:

  1. Interdisciplinary Skill Development: Students gain fluency in multiple technologies and creative methodologies, which is essential for adapting to Industry 4.0’s interconnected and hybrid digital-physical environments.
  2. Technical Proficiency: Training with cutting-edge tools such as AR/VR, coding for interactive applications, and data visualization equips students to design and develop immersive and intelligent media experiences.
  3. Critical Thinking and Innovation: The program emphasizes critical engagement with technological and societal impacts, encouraging students to design solutions that are ethical, user-centered, and forward-thinking.
  4. Industry Engagement: Through collaborations, live projects, and internships, students are exposed to real-world challenges, enabling them to understand market needs and innovation cycles.
  5. Creativity and Adaptability: By fostering creativity in problem-solving with technology, graduates are better prepared to lead in environments where rapid technological change and complex digital ecosystems are the norm.

Cultivating a Start-up Culture

Since the program's launch, graduates have secured roles at leading global organizations including Orange, Deloitte Digital, KPMG, Santander, Inmarsat, Critical TechWorks, ARM, BMW, CitiBank, GOV UK, and ByteDance, with others founding their own tech start-ups. The program's dynamic ecosystem allows students to engage in live projects, hackathons, and direct collaborations with industry leaders and NGOs.

Matharu's efforts have also played a key role in driving cultural and digital transformation at the University of Westminster. The Interactive Media Practice Masters program is known for producing pioneering and innovative outputs, from FinTech solutions and voice-controlled technologies to AR/VR-driven problem-solving.

With a focus on crafting solutions that address contemporary challenges, Matharu drives the development and implementation of innovative digital solutions. His research focuses on user experience design systems, leadership, digital health, immersive media entertainment, and generative AI. Matharu has collaborated with prominent brands such as Adobe, Arm, Coca-Cola, Dell, Nvidia, Orange, and the British Council.

In summary, the Interactive Media Practice Masters program founded by Savraj Matharu at the University of Westminster is a cutting-edge course that blends creative media production with technological expertise and critical theory. It prepares students to thrive in the Industry 4.0 landscape by equipping them with the interdisciplinary skills, technical knowledge, and innovative mindset needed to develop interactive digital solutions that respond to contemporary and future industry challenges.

  1. Savraj Matharu, a renowned educator and practitioner, focuses on the intersection of technology, design, and innovation for globally recognized creative brands.
  2. At the University of Westminster, Matharu directs the Interactive Media Practice Masters program, fostering interdisciplinary skills, research-informed education, and practice-led learning.
  3. This STEAM-based master's program covers areas like virtual and augmented reality, user experience design, game design, digital storytelling, and interactive installations, promoting creative production and critical analysis.
  4. To prepare students for Industry 4.0, Matharu's program emphasizes interdisciplinary skill development, technical proficiency, critical thinking, innovation, industry engagement, creativity, and adaptability.
  5. Graduates from the program have secured roles at leading organizations or founded their own tech start-ups, showcasing the program's role in cultivating a start-up culture.
  6. Matharu drives cultural and digital transformation at the University of Westminster, producing innovative outputs in fields such as FinTech, voice-controlled technologies, and AR/VR-driven problem-solving.
  7. Matharu's research focuses on user experience design systems, leadership, digital health, immersive media entertainment, and generative AI, collaborating with brands like Adobe, Arm, Coca-Cola, Dell, Nvidia, Orange, and the British Council in the realm of education-and-self-development, STEM-education, and online-learning.

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